During my studies at Abertay University I was involved in a group project in collaboration with the V&A Dundee. The Brief for the project was a mobile game that would tie in with and promote their time capsule project. After an extensive planning and prototyping stage we moved on to production. Through strong and dynamic planning we could adapt to changing circumstances and accommodate the needs of the V&A as our clients. With a very skilled team we worked professionally and created a solid product.
During our planning stage we managed to assign work based on peoples skills, my responsibility was mainly 3D assets.
Each of the 5 Puzzle models had to be sliced into 4 pieces that when stacked would look like a single continuous model.